Struct
ClutterCrossingEvent
Description [src]
struct ClutterCrossingEvent {
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage* stage;
gfloat x;
gfloat y;
ClutterInputDevice* device;
ClutterEventSequence* sequence;
ClutterActor* source;
ClutterActor* related;
}
Event for the movement of the pointer across different actors.
Structure members
type
Event type.
time
Event time.
flags
Event flags.
stage
Event source stage.
x
Event X coordinate.
y
Event Y coordinate.
device
The device that originated the event. If you want the physical device the event originated from, use
clutter_event_get_source_device()
sequence
- No description available.
source
Event source actor.
related
Actor related to the crossing.